CS255{S,W}. Computer Graphics

Offers an introduction to computer graphics, which has become an increasingly important area within computer science. Computer graphics, particularly in association with the multimedia aspects of the World-Wide Web, have opened up exciting new possibilities for the design of human-computer interfaces. The purpose of this course is to investigate the principles, techniques, and tools that have enabled these advances.

Prerequisites: introduction to computer science (any implementation of CS103 or CS112), discrete structures (CS106 or CS115), linear algebra

Syllabus:

Units covered:
AL10 Geometric algorithms   2 hours
HC2 Building a simple graphical user interface   2 core hours
HC3 Human-centered software evaluation   2 hours
HC4 Human-centered software development   2 hours
HC5 Graphical user-interface design   5 hours
HC6 Graphical user-interface programming   5 hours
GV1 Fundamental techniques in graphics   2 core hours
GV2 Graphic systems   1 core hour
GV3 Graphic communication   2 hours
GV4 Geometric modeling   3 hours
GV5 Basic rendering   3 hours
GV8 Computer animation   2 hours
GV10 Virtual reality   2 hours
IM13 Multimedia information and systems   4 hours
SE2 Using APIs   2 core hours (of 5)
  Elective topics   1 hour

Notes:
Computer graphics is extremely exciting to students and can serve as an excellent motivator for students, particularly to the extent that the course structure offers students the opportunity to create graphical systems. Although implementation must be a central component of this course, it is equally important to emphasize the mathematical underpinnings of the area, thereby reinforcing the relationship between theory and practice.

Software tools play a particularly critical role in this course. While it is useful for students to learn basic principles at an abstract level, it is also essential for them to have exposure to sophisticated graphical libraries, which will vastly extend their ability to construct interesting applications. In addition to programmer-oriented graphical APIs, it may make sense to include other packages -- multimedia tools, modeling languages, virtual reality -- in this course as well.

Students who complete this course should be able to perform the following tasks:

Online resources for CS255


 
CC2001 Report
December 15, 2001