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SIGCSE 2010 K-12 Highlighs

  • Workshop 7: Develop Game-Themed Examples for CS1/2 without Background in Graphics or Games
  • Paper Session: Diversity
  • Paper Session: Computation & The Sciences (paper 3)
  • Panel: Comparing Alice, Greenfoot & Scratch
  • Special Session:Variations on a Theme: Role of Media in Motivating Computing Education
  • Paper Session: Middle School Issues
  • Paper Session: Pairs & Partners
  • Paper Session: Games (paper 1)*
  • Paper Session: Parallel Computing (papers 2,3)*
  • Paper Session: K-12 Instruction Paper Session: Scratch Paper Session: Teaching Gems
  • Panel: Novel Approaches to CS0 with App Inventor for Android
  • Panel: Report on the Future of Computing Education Summit
  • Panel: Some Developments in Discrete Mathematics in Computer Science Education Since Computing Curricula 2001
  • Panel: Computational Thinking in High School Courses
  • Panel: Rediscovering the Passion, Beauty, Joy, and Awe: Making Computing Fun Again, part 3
  • Panel: Effective Delivery of Computing Curriculum in Middle School - Challenges and Solutions
  • Special Session: If <FILL IN THE BLANK>, You Might Be a Computational Thinker!
  • Special Session: Surfacing Computer Science in STEM Education Special Session: Re-imagining the First Year of Computing
  • Workshop 19: Alice 3 and Java for CS1 & AP CS
  • Workshop 22: Creating Mobile Phone Applications with App Inventor for Android Workshop
  • Workshop 23: Starting from Scratch (literally) in CS 1
  • Workshop 24: Greenfoot - Introducing Java With Games And Simulations
  • Workshop 25: Active and Cooperative Learning Techniques for Computer Science Education Workshop
  • Workshop 27: Computer Science Unplugged and Outreach Activities
  • Paper Session: Global Perspectives
  • Paper Session: Assessment
  • Panel: Consultants on Systemic Reform for Gender Balance
  • Special Session: Nifty Assignments
  • Special Session: The Development and Use of Scoring Rubrics Undergraduate Student Research Competition
  • Special Session:Interdisciplinary Computing Education for the Challenges of the Future
  • Special Session: Nifty Assignments Special Session: It Seemed Like a Good Idea at the Time
  • Workshop 32: Multimedia Projects In Python For Introductory CS Courses
  • Workshop 33: Game Design and Development 101
  • Workshop 35: BotWord, an Objects-First, Algorithms-Early Java Microworld
  • Workshop 36: Exploring Wonderland: Teaching with Alice and Media Computation
  • Workshop 39: Cooperative Learning for CS1 and Beyond: Making It Work for You