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SIGCSE 2010 K-12 Highlighs
- Workshop 7: Develop Game-Themed Examples for CS1/2 without Background in Graphics or Games
- Paper Session: Diversity
- Paper Session: Computation & The Sciences (paper 3)
- Panel: Comparing Alice, Greenfoot & Scratch
- Special Session:Variations on a Theme: Role of Media in Motivating Computing Education
- Paper Session: Middle School Issues
- Paper Session: Pairs & Partners
- Paper Session: Games (paper 1)*
- Paper Session: Parallel Computing (papers 2,3)*
- Paper Session: K-12 Instruction Paper Session: Scratch Paper Session: Teaching Gems
- Panel: Novel Approaches to CS0 with App Inventor for Android
- Panel: Report on the Future of Computing Education Summit
- Panel: Some Developments in Discrete Mathematics in Computer Science Education Since Computing Curricula 2001
- Panel: Computational Thinking in High School Courses
- Panel: Rediscovering the Passion, Beauty, Joy, and Awe: Making Computing Fun Again, part 3
- Panel: Effective Delivery of Computing Curriculum in Middle School - Challenges and Solutions
- Special Session: If <FILL IN THE BLANK>, You Might Be a Computational Thinker!
- Special Session: Surfacing Computer Science in STEM Education Special Session: Re-imagining the First Year of Computing
- Workshop 19: Alice 3 and Java for CS1 & AP CS
- Workshop 22: Creating Mobile Phone Applications with App Inventor for Android Workshop
- Workshop 23: Starting from Scratch (literally) in CS 1
- Workshop 24: Greenfoot - Introducing Java With Games And Simulations
- Workshop 25: Active and Cooperative Learning Techniques for Computer Science Education Workshop
- Workshop 27: Computer Science Unplugged and Outreach Activities
- Paper Session: Global Perspectives
- Paper Session: Assessment
- Panel: Consultants on Systemic Reform for Gender Balance
- Special Session: Nifty Assignments
- Special Session: The Development and Use of Scoring Rubrics Undergraduate Student Research Competition
- Special Session:Interdisciplinary Computing Education for the Challenges of the Future
- Special Session: Nifty Assignments Special Session: It Seemed Like a Good Idea at the Time
- Workshop 32: Multimedia Projects In Python For Introductory CS Courses
- Workshop 33: Game Design and Development 101
- Workshop 35: BotWord, an Objects-First, Algorithms-Early Java Microworld
- Workshop 36: Exploring Wonderland: Teaching with Alice and Media Computation
- Workshop 39: Cooperative Learning for CS1 and Beyond: Making It Work for You
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